If you’ve ever wondered how to fix ticking entity errors, this guide is for you. In this guide, we’ll be covering how to debug and fix ticking entity errors.
What is an Entity Error?
An entity error occurs when an entity, like a mob, item, or projectile, gets corrupted. Entity errors happen less on vanilla Minecraft than on modpacks. If you load a chunk where an entity is corrupted, the server will crash.
Methods For Fixing Ticking Entity Errors
1. Restoring a Backup
Restoring a backup ensures that your world is returned to a state where no corruption has occurred.
2. Forge Configuration
Enabling removeErroringBlockEntities and removeErroringEntities removes any ticking entity automatically.
Go to your world’s /serverconfig/forge-server.toml -file.
Enable
removeErroringBlockEntitiesandremoveErroringEntities.

3. Editing Your World With World Editors
Locate the ticking entity’s location in the crash report.

Trim the chunks with either MCAselector or NBT Explorer.
How to Trim Your World with MCA Selector?
This guide will teach you how to trim your world using a tool called MCA Selector.
Congratulations, you've now successfully learned how to debug and fix ticking entity errors! If you have any issues or concerns, please contact us through the ticket system.

