
If you’ve ever wondered how to fix ticking entity errors, this guide is for you. In this guide, we’ll be covering how to debug and fix ticking entity errors.
An entity error occurs when an entity, like a mob, item, or projectile, gets corrupted. Entity errors happen less on vanilla Minecraft than on modpacks. If you load a chunk where an entity is corrupted, the server will crash.
Restoring a backup ensures that your world is returned to a state where no corruption has occurred.
Enabling removeErroringBlockEntities and removeErroringEntities removes any ticking entity automatically.
Go to your world’s /serverconfig/forge-server.toml -file.
Enable removeErroringBlockEntities and removeErroringEntities.

Locate the ticking entity’s location in the crash report.

Trim the chunks with either MCAselector or NBT Explorer.
How to Trim Your World with MCA Selector?
This guide will teach you how to trim your world using a tool called MCA Selector.
Congratulations, you've now successfully learned how to debug and fix ticking entity errors! If you have any issues or concerns, please contact us through the ticket system.